Exchange and value
One example Barter activity
The resources pass through their hands.
Real cards, shared goals and decisions that prompt students to discuss value.
Digital platform
The platform guides students through a visual journey where financial concepts become decisions, challenges and relatable situations.
A visual, guided journeyconcepts → decisions → experience
Platform + narrative
Roles + materials
Negotiation + challenges
Guidance + progress
ADAMIS classroom activities
ADAMIS turns financial concepts into classroom experiences with roles, challenges, decisions and physical materials. Students observe, negotiate, create, exchange and think as a team.
Exchange and value
One example Barter activity
Real cards, shared goals and decisions that prompt students to discuss value.
Classroom in action
Learning by doing
Tokens, coins and physical pieces turn each challenge into a guided, participative and tangible experience.
Entrepreneurship
Another activity Business Canvas
Each team acts as a company: it organises an idea, defines the problem and decides who it creates value for, how it earns revenue and what it needs.
Mini pitch A clear, useful idea that is easy to explain.
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